POV-Ray : Newsgroups : povray.binaries.images : Refraction & Dispersion Example : Re: Refraction & Dispersion Example Server Time
5 Nov 2024 03:19:02 EST (-0500)
  Re: Refraction & Dispersion Example  
From: clipka
Date: 25 Oct 2009 12:38:55
Message: <4ae47f1f@news.povray.org>
Here's the same scene rendered with a patched beta.34 (84 seconds; the 
difference might be due to adc_bailout kicking in for the "ultraviolet" 
rays with genuine beta.34).

Note how this patch keeps the lowest- and highest-wavelength samples 
well within the visible realm for low sample counts, without adversely 
affecting high sample counts. However, the hue is still adversely affected.


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