Graham wrote:
> Seeking feedback. The render only took 4 days, 1.5 hours.
Looks nice. Did you test without engraved numbers for comparison?
> The left is quite reflective and gives me pause to reconsider if
> a mirrorball can be adequately created in POVRAY.
Actually that was one of the first things I tried with povray
when I discovered it about 3 years ago (see attachment, please
ignore the horribly disfigured blob humanoids).
If you expect to see strong photons from a mirrorball reflection
then the light which shines on the mirrorball must be a lot brighter
than the normal illumination of the target surface. This is so in
real life as well: hold such a thing into direct sunlight an you will
see a lot of spots anywhere the lighting is otherwise indirect. Or
shoot at it with a spotlight in an otherwise dark room.
But my mirror ball wasn't very sophisticated:
sphere {0, 0.2 texture{T_Chrome_1E} normal {facets size 0.15}}
;)
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