POV-Ray : Newsgroups : povray.off-topic : Be very afraid... : Re: Be very afraid... Server Time
29 Sep 2024 01:21:44 EDT (-0400)
  Re: Be very afraid...  
From: nemesis
Date: 22 Sep 2009 16:53:07
Message: <4ab93933@news.povray.org>
scott escreveu:
>> Most games just precompute GI. (Usually at too low resolution...)
> 
> This is fine if nothing moves or changes colour in your game.

http://www.youtube.com/watch?v=FqeXuO2AlEE

http://www.crytek.com/fileadmin/user_upload/inside/presentations/2009/Light_Propagation_Volumes.pdf

A GPU implementation of instant radiosity presented at this year's 
SIGRAPH.  Yeah, objects move around and affect GI.  be very afraid...

Of course, that's only in the triangle mesh-world, not in the world of 
perfect sphere surfaces...

-- 
a game sig: http://tinyurl.com/d3rxz9


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