> I think the thing that makes it most realistic is that the textures don't
> seem to repeat. Maybe they do and it's very hard to see. Like, I see some
> repetition on the panels with the letters, but nothing on the streaked
> bits just above the wheel carriage below the letters up on the left.
Also they got the contrast between light and shade areas correct (a lot of
games get this totally wrong), and they use a global illumination system.
Those two things make a big difference to the believability of the scene
IMO.
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