POV-Ray : Newsgroups : povray.binaries.images : Brass Lamp : Re: Brass Lamp Server Time
31 Jul 2024 12:20:46 EDT (-0400)
  Re: Brass Lamp  
From: clipka
Date: 21 Sep 2009 10:36:07
Message: <4ab78f57$1@news.povray.org>
Jim Holsenback schrieb:

> The grey object on the right is a bed warmer .... fill it with hot water and 
> it goes between the sheets (down by your toes), and yes perhaps a little 
> more work is needed! It's a union of lathe object and a rounded box. Any 
> ideas how to smooth the transition from base to lathe object?

Yes: Hard math :-P

I'll need a macro for linking rectangular blocks to cylinders, too, but 
so far I haven't figured out the details yet. ATM I could only give you 
an example of how to round off the edges on a linear polygon with 
circular arcs, but although it's presumably a closely related problem, 
it's not exactly the same.

> The table could probably use a little more normal work, but the edges ... 
> well I have this table in the shop, pretty crude primitive construction. The 
> methods of the period (c1840) never broke the edges like you're suggesting. 

Even without deliberate rounding, beveling or even sanding, boards will 
/never/ have perfectly sharp edges - not to mention some deal of 
involutary beveling by wear.

(That's why on my steam locomotive I'm actually beveling - or more 
precisely, rounding off - /everyhing/ at least a tiny bit, even if it is 
supposed to be machined steel instead of cast iron.)


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