Here is all I managed to render before POV threw an exception. The main
figure is a mesh. It has a reflective finish, absorbing media, a
max_trace_level of 31, 7 dispersion samples, focal blur, and 2182
spheres inside the mesh...
This also happened when I was testing the opal. It seems to have
something to do with having lots of transparent objects inside another
object.
I wonder if I should write up a bug report?
Sam
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