"Edouard" <pov### [at] edouardinfo> schreef in bericht
news:web.4aa90e66d49c2f41c83e2c410@news.povray.org...
>
> Looking good!
Yes, I think so too. The macro is very easy to use now. Got a version here
now with noise which is even better, at least for the cenotaph. Used
add_noise and pattern smoothing for the cenotaph; only add_noise for the
gate.
>
> Please tell me if there are any changes you would like in the macros - I'd
> like
> it if the macros were something people could actually use with as little
> effort
> as possible.
I think the only thing which could use some automation is the noise,
especially the slope/altitude code which should be scaled to the size of the
object. The other scales are more or less intuitive I think, as they can
reflect the taste of the user. Not sure though, I want to experiment a bit
with that.
>
> And here's another texture - steel with some scratching on the outside,
> and rust
> on the inside.
Yes, nice one too!
Thomas
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