|
|
web.4aa0ec379d317c83c83e2c410@news.povray.org...
>
> Oh wow - those look great! Cool!
It's your work lol, I only dropped those meshs in your test scene, tuned the
bronze texture at my taste and modified your inc file.
the defaut values declared there (as mesh_mode=false) are not overridden by
those declared in the pov file.
> Because the DF3 pattern runs over a regular spaced grid, I suspect it
> works much
> better on more irregularly shaped objects like those meshes, rather than
> regular
> objects like sphere's etc. Or at least with less tuning required...
That's what I suspected too :-)
Marc
Post a reply to this message
|
|