Stephen wrote:
> Congratulations Mike, but excuse my ignorance. What is the difference between
> normal maps and bump maps?
A normal map stores the (relative) surface normal vectors in the RGB
channels of the image, whereas a bump map (which POV-Ray uses) stores
the perceived height of the surface as a gray value.
Normal maps are actually more flexible in how they can alter the surface
normal of an image than bump maps. But, obviously these don't work in
POV-Ray yet.
--
~Mike
Post a reply to this message
|