stbenge schrieb:
> Render that and you have no SSS effect, you only get backside
> illumination effects. You might as well have not even given that object
> media.
>
> An object's media (or interior fading) will not cast shadows onto the
> object itself.
That's not how it should be of course.
Now that you mention it, I didn't add any code to explicitly inform
POV-Ray that during the backside shadow testing we're /inside/ the
object of course (if it is solid and not just a patch). Symptoms to be
expected: Failure of POV-Ray to compute media for the object...
Ouch.
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