|
|
clipka wrote:
> stbenge schrieb:
> > Perhaps also
>> somebody can trick POV into allowing an object to recognize its own
>> interior media and fade_stuff as far as backside illumination goes?
>> That would be cool :D
>
> I must confess I have no idea whatsoever what you mean by that.
Okay, take this object for instance:
object{dodecaWire_p1_
pigment{rgb 1}
finish{diffuse .25,.75}
interior{
media{absorption<.25,.5,1>*15}
}
hollow
}
Render that and you have no SSS effect, you only get backside
illumination effects. You might as well have not even given that object
media.
An object's media (or interior fading) will not cast shadows onto the
object itself.
Post a reply to this message
|
|