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Mike Raiford wrote:
> WIP of critter.
>
> Took forever to trace because of all of the refraction on the crystals.
> The texturing is original to the model, and he is sort of gray ingame, too.
>
> Max Trace: 64/64 (!!!) Trace time was 1 day, 13 hours, 50 minutes.
>
> I cheated with radiosity, I pre-rendered the scene at a lower
> resolution, with good radiosity settings, and a lower max_trace_level.
> Then rendered the full resolution with much lower radiosity settings.
> Focal blur is still turned on in this image, but the effect is much more
> subtle.
Oops, I guess it helps to post the picture?
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