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> Hi All:
>
> I was recently playing with Eagle3D, trying to enhance the
> texturing and
> lighting. Eagle3D comes with an extensive and very good library of
> electronic parts, and it does a very good job translating an Eagle board
> into a POV-Ray scene, but the default setup is somewhat boring, and the
> textures of most components are a bit simplistic.
>
> I changed the confusing lights setup by a simple HDRI map, then
> enhanced
> the textures of the parts used on this example board (modsmega.brd), and
> the
> result was really nice.
>
> Nice, but a bit lifeless, so I modeled a spider with Wings3d and
> placed
> it there. It still needs more work, specially the head part... I modeled it
> without looking closely to real spiders, as I wanted something quick
> just to
> test the idea.
>
> Regards,
>
>
> P.S.: MegaPOV 1.2.1, 10h at 1600x1200, then resized down to 800x600 to
> clean
> DOF artifacts.
>
> P.S.S.: Focal Blur Wars can start now... ;)
>
> --
> Jaime
>
>
>
>
> ------------------------------------------------------------------------
>
This is a case where a relatively strong DoF does a good job. It
emphasises that the scale is rather small. Good macrophotography effect.
Alain
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