|
|
clipka wrote:
> The left one is a backlit-only 100% white sphere, with a smaller sphere of the
> desired color embedded inside; radiosity was set to 3 recursions.
I think that's how blender implements SSS too, except it puts the white
solid inside and the translucent color over the top. (I'm guessing just by
looking at it doing the actual rendering.)
--
Darren New, San Diego CA, USA (PST)
"We'd like you to back-port all the changes in 2.0
back to version 1.0."
"We've done that already. We call it 2.0."
Post a reply to this message
|
|