POV-Ray : Newsgroups : povray.binaries.images : More fun with sand : Re: More fun with sand Server Time
31 Jul 2024 16:22:39 EDT (-0400)
  Re: More fun with sand  
From: Thomas de Groot
Date: 30 Jul 2009 05:30:30
Message: <4a716836@news.povray.org>
"William Tracy" <wtr### [at] calpolyedu> schreef in bericht 
news:4a71326b@news.povray.org...
> Geez, I'm getting almost as bad as alphaQuad with my posting habits. :-P

LOL!

> I have attached here an image rendered with 1 for the octaves value for
> f_ridged_mf(), which gives a very different feel to the sand dunes.
> Unfortunately, since all the ridges are perfectly level, it only looks
> right if the camera is significantly above the horizon. :-(
>
> I have also attached my new sand.inc. It includes two macros: sand() and
> sand_basic().
>
> sand_basic() is a front-end for sand(); it takes two parameters: The
> object that you want to turn into sand, and the color you want. It then
> calls sand(), providing sane defaults to all the other parameters for
> sand(). The defaults have worked for me, but tweak as needed, or call
> sand() directly.
>
> Feedback is much appreciated. :-)
>

The sand dune morphology is much better in this last image than in the 
previous ones. I want to play a little bit with your include file to see if 
I can generate some more comments :-) I have a few ideas maybe....

Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.