POV-Ray : Newsgroups : povray.binaries.images : POVRay / Luxrender : Re: POVRay / Luxrender Server Time
5 Nov 2024 07:18:46 EST (-0500)
  Re: POVRay / Luxrender  
From: hobBIT
Date: 27 Jul 2009 16:35:42
Message: <4a6e0f9e$1@news.povray.org>
Christian Froeschlin schrieb:
>> below a scene I started some days ago 
> 
> Nice scene! Although you should have replaced the luxrender
> picture by a povray logo in the second version ;)

Thanks, I thought about this, but I've tried to use mainly the same 
colors for comparision. I may do this in the 'release' version :-)

> 
>>   - Areas which have no direct lighting do not show any normal effects 
>> (All walls have bumps, but this can be seen behind the plant only).
> 
> By default, radiosity ignores normals (see 2.3.7.4). You can add
> "normal on" in the radiosity block, but it might be slow. Using fill
> lights may be an alternative.

Thanks, I will try it.
Using fill lights is something that I don't like. I will setup scenes 
like they occure in reality, independent of the rendering time :-)
BTW: Are there any plans or side projects that allow rendering in 
networks for single scenes ?

hobBIT


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