POV-Ray : Newsgroups : povray.binaries.images : Planet texture WIP #3 - Coast : Re: Planet texture WIP #3 - Coast Server Time
1 Aug 2024 00:23:24 EDT (-0400)
  Re: Planet texture WIP #3 - Coast  
From: Alain
Date: 25 Jul 2009 15:19:26
Message: <4a6b5abe$1@news.povray.org>

> Yeah the road pattern needs some other influences, particularly to avoid the 
> sea.
> 
> You're right about the scale it's waaaaay off! The man-made things are huge 
> compared to the planet. Basically the view I plan to use is from space, and 
> I need the planet to look inhabited, so I'm going to keep tweaking the scale 
> in the final image.
> 
> Also it's a sci-fi future so maybe 58-lane freeways and 10,000 room tower 
> blocks are normal :)
> 

Or single buildings housing 10 000 000+ peoples who also work it that 
same building...
This make me think of Azimov's Steel caves. Huge cities made of 
interconnected buildings so huge that you no longer know that there is 
something called "outside" ou what a "sky" is.


Alain


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.