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Warp wrote:
> Somehow it seems that Nintendo has understood some basic truth about
> computing: It's not processing power that sells.
Depends who you're selling to.
A basic thruth might be that it's what you can do with the device that
sells - and for "typical" uses, more processing power usually means you
can do more stuff. But not always...
> Consider this:
>
> Xbox 360: Triple-core CPU at 3.2 GHz, 512 MB of RAM.
> Units sold: 30 million.
>
> PS3: A 3.2 GHz Cell microprocessor, which consists of one PowerPC-based
> core and six SPE cores, 256 MB of RAM.
> Units sold: 22 million.
>
> Nintendo Wii: A single-core CPU at 729 MHz, 88 MB of RAM.
> Units sold: 50 million.
>
>
> PlayStation Portable: 333 MHz CPU, 32 MB of RAM (plus 2 MB of GPU RAM).
> Units sold: 50 million.
>
> Nintendo DS: A 67 MHz main CPU and a 33 MHz coprocessor, 4 MB of RAM.
> Units sold: 100 million.
I would suggest cost might be a factor too. ;-)
A Fiat Punto is a rubbish car, but they sell way more of those than
(say) the Ferrari Enzo. [The Enzo might also be rubbish, I don't know...]
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