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Somehow it seems that Nintendo has understood some basic truth about
computing: It's not processing power that sells. Consider this:
Xbox 360: Triple-core CPU at 3.2 GHz, 512 MB of RAM.
Units sold: 30 million.
PS3: A 3.2 GHz Cell microprocessor, which consists of one PowerPC-based
core and six SPE cores, 256 MB of RAM.
Units sold: 22 million.
Nintendo Wii: A single-core CPU at 729 MHz, 88 MB of RAM.
Units sold: 50 million.
PlayStation Portable: 333 MHz CPU, 32 MB of RAM (plus 2 MB of GPU RAM).
Units sold: 50 million.
Nintendo DS: A 67 MHz main CPU and a 33 MHz coprocessor, 4 MB of RAM.
Units sold: 100 million.
On a different note, North-American release of:
NES: 1985 (1986 in Canada)
SNES: 1991
N64: 1996
GameCube: 2001
Wii: 2006
Do we see a pattern here?-)
--
- Warp
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