POV-Ray : Newsgroups : povray.binaries.images : More polyhedra : Re: More polyhedra Server Time
1 Aug 2024 00:24:13 EDT (-0400)
  Re: More polyhedra  
From: Warp
Date: 27 Jun 2009 15:30:26
Message: <4a467352$1@news.povray.org>
Alain wrote:
> Glass objects, as well as metallic ones, need some environment to look
> good. You also need something to get some light in the shadowed areas.
> It can be a shadowless light source set to NOT cast photons, or it can
> be radiosity.

  Or simply use multiple light sources. A single light source,
especially in "interior" scenes, tends to look a bit dull (although it
can be used effectively as well).


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