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Michael Hunter wrote:
> We will fail to retain and acquire the most proficient 3D artists if
> we dictate to them how they are allowed to make their art.
The IRTC has always dictated what kinds of tools are acceptable, and
never concerned itself with "acquir[ing] the most proficient 3D artists."
Instead, it has been all about encouraging the best art possible within
a very particular niche, that is, raytracing. Why shouldn't that
continue to be the focus of the "Internet Raytracing Competition"?
As has been pointed out repeatedly, if you just want to look at pretty
CG there are already innumerable forums and contests out there. If you
are particularly interested in raytracing, your options are much more
limited.
--
Chambers
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