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stbenge wrote:
> Here is the result of a 256x256-cell, 2D cellular automata sim played
> out in 128 frames and copied into a df3 file.
A very awesome visualization. Very cool. I bet if you got a glider gun, you
could see the leaning towers. :-)
> Thanks goes out to Warp. Last year he posted an example of how to write
> df3 files in C++. I was able to adapt his code to mine and run with it.
Speaking of which, I just posted "MakeDF3" to p.b.utilities. It's a
stand-alone Windows program (with portable Tcl source) that will read a file
of x,y,z,v tuples and generate an appropriate binary DF3 file. Just in case
you're working in BASIC or something and don't have convenient binary
output. ;-)
--
Darren New, San Diego CA, USA (PST)
There's no CD like OCD, there's no CD I knoooow!
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