POV-Ray : Newsgroups : povray.unofficial.patches : REQ: Self-orienting disc primitive : REQ: Self-orienting disc primitive Server Time
2 Sep 2024 12:13:51 EDT (-0400)
  REQ: Self-orienting disc primitive  
From: Peter Popov
Date: 1 Feb 2000 19:30:53
Message: <4XmXOCqsykl54ijq8AseL9m7S8dB@4ax.com>
Does it make sense to add a keyword to the disc syntax (and maybe to
polygon) which will make it orient itself much like area lights do?
With the current faked fire renders by Toni this could partially solve
the problem with reflections and shadows. It could also be used for
incorporating sprites etc. in the scene.


Peter Popov
pet### [at] usanet
ICQ: 15002700


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