> Q: "If you need to take meshes from an external modeler into povray, what
> benefit is there over doing that instead of just rendering the image directly in
> the external modeler?"
My main answer would be Kevin's nr 2. I use matlab a lot to generate the
scripts (or at least the include files).
Secondary answers would be that
- the scripting language also allows automatic duplication of items and
things like trace. All modellers nowadays come with a scripting tool
that would allow you to do the same. It is less of an advantage nowadays.
- If you know the underlying language (e.g. python) than you're fine
otherwise a language designed for defining 3D scenes is better than a
general tool with all bells and whistles.
- The output looks much better than in the free 3D modellers, or at
least it used to be so.
- Some of us are used to thinking algorithmically and don't like to play
around with a mouse the whole day. Scripting also makes certain types of
version control easier that point and click.
- Kevin nr 3. Give a man Blender to build a chandelier and he is busy
for a day. Give him POV and he is busy for a day *and* he has finally
understood the beauty of trigonometry.
- short code contest.
- the community
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