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High!
Kenneth wrote:
> >From the 'straight line' appearance of the cutoff, it looks so much
like a
> bounding-box problem; but your asteroid code has no explicit bounding
box, so
> that's a mystery.
Perhaps I should look up the manual sections on bounding...
> Have you tried rotating the asteroid to see if that straight
> line is actually a flat 'plane' (or else a big hole?).
Yes, I have... it seems to be a hole rather than a plane!
> The other possibility
> that comes to mind is this: Since you reworked the image map, could
the problem
> again be related to the needed fix that Clipka mentioned in your
previous post?
No, I did not touch the code since!
> Is eval() 'seeing' the entire image map?
Yes, it does, as the image_map extends from <0, 0, 0> to <1, 1, 0>,
eval_pigment() goes from
<(0.5+0)*(1/800), (0.5+0)*(1/400), 0> to <(0.5+799)*(1/800),
(0.5+399)*(1/400), 0>!
See you in Khyberspace!
Yadgar
Now playing: My Key To The World (Heaven 17)
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