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"Lukas Winter" <web### [at] geloeschtremovethisandthedotbeforenet> wrote in
message news:49e1e476@news.povray.org...
> Am Sun, 12 Apr 2009 05:45:11 -0400 schrieb [GDS|Entropy]:
>
>> Hello,
>> [...]
>>
>> Before I proceed with the currently nonexistent waters.inc and
>> waterSurfaces.inc, I have a few questions that I wish to pose to the
>> community.
>> [...]
>
> What kind of objects would go into waterSurfaces.inc? If meshes are ok I
> will see if I can contribute some tileable ocean waves. I once wrote a
> patch for POV-Ray that generated such meshes using "The Aqua Library" by
> Jocelyn Frechot but could not publish it due to libaqua's licence. I
> think I posted some images on this group though.
> Although I'm not sure whether I can distribute a standalone program that
> generates meshes using libaqua I think I'm allowed to at least make the
> meshes themselves available.
Well I'm surface agnostic, so long as they can be invoked as an object which
accepts any viable texture.
I will be contributing a few isosurfaces, but those render slowly...so there
IS a need for fast rendering surfaces as well.
My mailbox can take 20mb I think. So if your file is larger post it to
rapidshare or something and post the link.
I doubt the pov team will accept huge files though, as the size of the
distro may be significant to some users.
ian
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