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Kenneth wrote:
> "[GDS|Entropy]" <gds-entropy AT hotmail DOT com> wrote:
>> To all users:
>>
>> Please post your metal textures here.
>> Once this inc file is done I will move to waters.inc, stones.inc, woods.inc,
>> etc.. so you can go ahead and post those textures too if you want. Remember:
>> radiosity compatibility. ;-)
>>
>> ian
>
> Sorry to be so brain-challenged, but: radiosity compatibility? I've seen that
> term mentioned several times lately, and have no clue what it means re:
> textures. I must have missed something somewhere. Please explain?
>
> KW
>
ambient 0 in the finish statement, otherwise it would emit light.
For "radiosity-lit-only" scenes (or MCPov for that matter) it would even
mean "specular 0" and "phong 0".
-Ive
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