POV-Ray : Newsgroups : povray.binaries.images : Ruins WIP #3 : Re: Ruins WIP #3 Server Time
5 Nov 2024 15:55:57 EST (-0500)
  Re: Ruins WIP #3  
From: [GDS|Entropy]
Date: 15 Mar 2009 03:16:57
Message: <49bcab69$1@news.povray.org>
Killer! I like what you did with the sunken floor variant too.

Were I there, I would be half expecting to find myself fighting a basilisk. 
:-p

ian

"Bill Pragnell" <bil### [at] hotmailcom> wrote in message 
news:web.49bab73ac6807b6c219167190@news.povray.org...
> Hi everyone, here's the latest from the ruins wip.
>
> Unfortunately, this resolution doesn't really do it justice; it was 
> rendered
> without aa and scaled down afterwards in the gimp.
>
> I've decided to keep the floor relatively plain, so it's just got rocks 
> strewn
> around, a bit of patchy colour and some grass and weeds in the crevices.
> There's also grass on all the ledges. I'm pretty pleased with the media - 
> looks
> like a hot still afternoon - and there's just enough to see some subtle 
> sunbeams
> off the statue.
>
> 'Lucy' courtesy of the Stanford scanning repository.
>
> I'm thinking of adding some more vegetation - I think it'd be nice to put 
> some
> bushes, maybe some ivy if I can drive the .obj utility. Also, the final 
> version
> will be slightly brighter - the radiosity in this was recursion_limit 1, 
> and
> I'll be bumping that up to 2 for the final.
>
> Comments and suggestions welcome!
>
> Some brief stats:
>
> Image Resolution 800 x 600
> Smallest Alloc:                  17 bytes
> Largest  Alloc:           129235192 bytes
> Peak memory used:         879863941 bytes
> Parse Time:    0 hours  3 minutes 13 seconds (193 seconds)
> Render Time:   0 hours 45 minutes 38 seconds (2738 seconds)
> Total Time:    0 hours 48 minutes 51 seconds (2931 seconds)
>
> Bill
>


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