Here is a test scene using the latest stable version of the snowmacro,
without icicles, as the exact implementation of that feature is in an 6-way
deathmatch with itself...probably some hybrid will be the outcome.
This scene shows the performance of the macro on various surfaces, with
manual blob size/strength adjustment. Snow origin direction is y+, but can
be anything, so you can simulate wind coming from a particular direction.
Note I used a plain white texture, not the actual snow texture include for
this test render, as the high quality texture renders slowly.
ian
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