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"[GDS|Entropy]" <gds### [at] hotmailcom> schreef in bericht
news:499bd328@news.povray.org...
> Feel free to compare them, the core of mine is about 28-29 lines in povray
> (ignore wordwrap in your reader, see below).
> The vector array is just a random array of vectors, and if you were to use
> a min/max rand function based upon the bounding box of your object, you
> can decrease the number of failed tests.
I shall experiment with your code. Thank you indeed.
> Any ideas that you might have would be great.
> In fact, a modification of the above core would combine really well with
> your moss texture....maybe give it a try?
I am sure it will combine nicely, especially as my moss texture is really
crude, straightforward coding. This would do a much better job.
Thomas
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