twister wrote:
> Darren New <dne### [at] sanrrcom> wrote:
> You'll probably want something like
>> pvengine.exe myscene.pov +w640 -h480 /render /exit
>
> Not exactly. I want to generate couple of scenes with different content.
Shamelessly based on the block wall macros in the object library:
#if (frame_number = 0)
#declare my_scene = 5; // The one you're fiddling with right now
#else
#declare my_scene = frame_number;
#end
#if (my_scene = 1)
#include "MyFirstScene.pov"
#end
#if (my_scene = 2)
#include "MySecondScene.pov"
#end
...
rem Render scenes 2 though 7 without stopping.
pvengine.exe +KFI2 +KFF7 +IMyMasterScene.pov
Does that help give an idea?
--
Darren New, San Diego CA, USA (PST)
"Ouch ouch ouch!"
"What's wrong? Noodles too hot?"
"No, I have Chopstick Tunnel Syndrome."
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