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Yeah, It still needs tweaking. I'm trying to go for the small separation,
low ceiling dark and turbulent stratafication that I have seen at times. Its
quite ominous in real life...I love it. ;-D
I'll need to play with media a bit to get that right, I'm trying to get used
to that and a few other features of povray that my intermittent exploits
tend to make me rust in.
I guess I'll be searching for a media reference now. :-)
ian
"clipka" <nomail@nomail> wrote in message
news:web.4990ab3944f4bcbc4e63d9990@news.povray.org...
> "[GDS|Entropy]" <gds### [at] hotmailcom> wrote:
>> Well, they are kinda cool now I think, though S_S_MediaTest3.pov
>> seems...wrong somehow...maybe its the darker clouds being on top? I don't
>> know.
>
> Possibly. Clouds are (typically) lit from above, so it would be naturally
> for
> them to have the brighter layers on top.
>
> Then again, I guess for the most realistic look straightforward scattering
> media
> should be used.
>
>
>
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