|
|
"Bill Pragnell" <bil### [at] hotmailcom> schreef in bericht
news:web.498da8842cee23ee219167190@news.povray.org...
>
> Well, it seems Tim's method produces a very similar result to mine, with
> maybe
> just a little more clumping. It does take a lot longer to parse, however -
> although it's difficult to compare exactly because he sets a max loop
> counter,
> not a max hit counter, and mine just takes a grid spacing.
>
I think Tim said in one of his posts that his macro was brute force, so
probably not entirely parse *efficient*. As long as the job is done, that is
not too much of a problem, except, I guess, when a large number of objects
are involved.
> I am going to fiddle a little more with mine, then I'll post the source.
>
That is good!
Thomas
Post a reply to this message
|
|