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Thomas de Groot wrote:
> I am coming in late to comment, but RL you know... :-(
> This is an excellent example of what can be done with your proximity macro.
> I nerver thought about this possibility, and it opens a couple of
> interesting windows. I shall have to jump deeper; I just have skimmed the
> surface obviously...
Thanks for the reply. I was gone for a day, so I missed it. Yeah,
there's a bunch of things you can use proximity functions for besides
texturing. More possibilities than I know...
> Sam, you should hire a *code editor* it seems :-)
Sure, I can pay that person with virtual dollars ;)
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