POV-Ray : Newsgroups : povray.binaries.images : grass and rocks (168kb jpg) : Re: grass and rocks (168kb jpg) Server Time
1 Aug 2024 10:14:50 EDT (-0400)
  Re: grass and rocks (168kb jpg)  
From: Alain
Date: 28 Jan 2009 21:01:09
Message: <49810de5$1@news.povray.org>
stbenge nous illumina en ce 2009-01-26 21:03 -->
> Hello everyone,
> 
> I run a lot of tests over here, though very few ever make it to the 
> public. I figured this image was worth posting, even if it is unfinished.
> 
> Grass, rocks. The rocks are a single height_field, tested and created 
> using a crackle form chart I devised some time ago, and should post 
> someday. I gave the HF a proximity pattern, which I then used to give it 
> a more interesting texture.
> 
> The grass is a clump composed of a single mesh which was copied, rotated 
> and translated randomly. The clumps were placed upon the HF using 
> trace(), and only appear in cracks. This was accomplished using the 
> aforementioned proximity pattern.
> 
> I'm pretty happy with the way it's turning out, and hope to add 
> something to make the scene more interesting. Coyote scat would be 
> relevant, but I'm not sure about the appropriateness of adding that :)
> 
> Comments and questions are always welcome, though I'm not too sure about 
> releasing the code, which is a mess.
> 
> Sam
> 
> ------------------------------------------------------------------------
> 
One of the best close up grass view to date.
Some peoples may mistake that image for a photo.

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you resign the fact that printing 
uses CMYK instead of RGB to one of those tests God gave to Job; otherwise life 
would be too painful to go on.
     -- Taps a.k.a. Tapio Vocadlo


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