POV-Ray : Newsgroups : povray.binaries.images : grass and rocks (168kb jpg) : Re: grass and rocks (168kb jpg) Server Time
5 Nov 2024 18:22:34 EST (-0500)
  Re: grass and rocks (168kb jpg)  
From: tom millican
Date: 27 Jan 2009 11:05:35
Message: <497f30cf@news.povray.org>
stbenge wrote:

> Hello everyone,
> 
> I run a lot of tests over here, though very few ever make it to the
> public. I figured this image was worth posting, even if it is unfinished.
> 
> Grass, rocks. The rocks are a single height_field, tested and created
> using a crackle form chart I devised some time ago, and should post
> someday. I gave the HF a proximity pattern, which I then used to give it
> a more interesting texture.
> 
> The grass is a clump composed of a single mesh which was copied, rotated
> and translated randomly. The clumps were placed upon the HF using
> trace(), and only appear in cracks. This was accomplished using the
> aforementioned proximity pattern.
> 
> I'm pretty happy with the way it's turning out, and hope to add
> something to make the scene more interesting. Coyote scat would be
> relevant, but I'm not sure about the appropriateness of adding that :)
> 
> Comments and questions are always welcome, though I'm not too sure about
> releasing the code, which is a mess.
> 
> Sam

I dig it. 
What would be inappropriate about coyote scat? Some people get very excited
about scat on trails. Even if the animal that left it isn't in sight, it
adds to the experience knowing that they're not that far away.


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