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> [...] But I wouldn't "vote" for a scene
> that was made *entirely* in other programs and fed to POV-Ray, using it as
> just a raytracer; because it's *not* just a raytracer.
>
To be fair, you can't use POV-Ray as just a raytracer... little programs
have a decent plug-in/exporter for POV-Ray, and usually what you "fed" to
POV-Ray needs heavy rework to enhance the textures and lighting. So, when
you see a scene, modelled in other program and rendered with POV-Ray, which
looks awesome, you can be sure it deserves to be in the HOF.
Moreover, we want POV-Ray to be used everywhere, isn't? So, I don't see
anything wrong in promoting it as standalone raytracer too. ;)
Regards,
--
Jaime
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