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clipka escreveu:
> I'm not developing on Linux, I just compile and run my code on it for
> performance and render quality evaluation (my QuadCore happens to run Linux,
> and having POV crunch away systematically on a bunch of ~30 standard scenes is
> a piece of cake with a few shell scripts; doing the same on my Windows XP P4
> and still trying to do other stuff besides would be a PITA ;)).
Hah, so that's why you either don't know about gdb or don't want to use
it for debugging... ;)
and yes, same as for valgrind: compile with the -g switch...
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