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Chris B schreef:
> ----- Original Message ----- From: "Wijnand Nijs" <w.n### [at] alf4alldemonnl>
> Newsgroups: povray.binaries.images
> Sent: Friday, January 02, 2009 10:25 PM
> Subject: Re: mesh2
>
>
>> Chris B schreef:
>>> Here's a simple testbed so you can play around with it:
>>
>> I don't know if it is the way I am play around, but when I declare a
>> texture_list I can do with the texture (f.e. leave it transparant) and
>> interior_texture (f.e. make it pigment {rgb <0,0,1>}) nothing helps.
>> Or has it somthing to do with the version (my version is:
>> 3.6.1.msvc8.win64).
>
> You're right. There seems to be a behavioural different between 3.6 and the
> 3.7 beta 39.
> 3.6 seems to ignore the interior_texture and the texture object
> modifiers if
> the texture_list is specified within the body of the mesh2 definition,
> whereas 3.7 beta 39 works as I described in my last posting.
>
I thought no problem, download and install 3.7 and it works. But... on
www.povray.org there is only a 3.7 beta 29 (64 bit) with an expire date
of the 1st of November 2008. I tried but that one refused to do his job.
Where to get the 3.7 beta 39?
Thanks and greetings...
Wijnand
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