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Warp wrote:
> Thorsten Froehlich <tho### [at] trf de> wrote:
>> clipka wrote:
>>> Don't expect all these to be "naive hardware implementation" in the same sense
>>> as, say, an integer addition, shift, bit-wise AND/OR/XOR or whatever.
>
>> Exactly that is why you ought to be looking at the SSE2/3 floating-point
>> registers and associated hardware support. The x87 FPU is only there for
>> legacy support and rather inefficient.
>
> Unless I'm mistaken, the way SSE works, it's a bit difficult to use it
> from portable C/C++ directly.
You are mistaken. All modern x86 compilers (gcc,icc,vc) can use it instead
of the x87 FPU. I think since versions 3.2, 8, and 7.1 respectively.
Thorsten
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