POV-Ray : Newsgroups : povray.beta-test : Radiosity Status: Giving Up... : Re: Radiosity Status: Giving Up... Server Time
29 Jul 2024 00:31:23 EDT (-0400)
  Re: Radiosity Status: Giving Up...  
From: andrel
Date: 30 Dec 2008 05:36:17
Message: <4959FA01.8010405@hotmail.com>
On 29-Dec-08 23:58, Warp wrote:
> clipka <nomail@nomail> wrote:
>> So yes, that should do: A loop typically taking less than two iterations (the
>> most expensive part probably being the RNG) and a square root. Quite
>> inexpensive after all.
> 
>   When you project the point to the hemisphere, you'll probably need three
> multiplications and a square root. That's going to be much more expensive
> than the RNG. (High-quality RNGs are very fast. They are faster than a LCG,
> which consists of one integer multiplication and addition.)

but sin and cos are (much?) more costly than sqrt and multiplication is 
comparatively negligible.


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