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clipka wrote:
> Will a sort of "staged" set of "Trace" and "RadiosityFunction" instances help
> clean up this issue in 3.7, so that another instance of "Trace" is called for
> every Radiosity Bounce Level, and each "RadiosityFunction" instance would have
> a fixed bounce level to operate on?
Well, it does not (fully, at least) explain why some scenes are brighter in
3.7 in some areas. It could indeed explain the dark spots though.
Thorsten
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