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>> I'm not saying it's impossible to make cross-platform games. But when
>> you have a huge codebase invested in DirectX, it would be tantamount to
>> a complete rewrite to move to OpenGL.
>
> They could link their program to Winelib. It would still be a native Linux
> binary, and they can use Linux-specific stuff, but the Windows-specific
> stuff they use would be handled by Wine.
>
> That's how Picasa for Linux was made (a photo organizer by Google).
Then I guess we're left with "insufficient demand". I presume if Valve
thought there was money in it, they'd do it.
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