Invisible wrote:
> I'm not saying it's impossible to make cross-platform games. But when
> you have a huge codebase invested in DirectX, it would be tantamount to
> a complete rewrite to move to OpenGL.
They could link their program to Winelib. It would still be a native Linux
binary, and they can use Linux-specific stuff, but the Windows-specific
stuff they use would be handled by Wine.
That's how Picasa for Linux was made (a photo organizer by Google).
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