POV-Ray : Newsgroups : povray.binaries.images : Bathtub - take 2 : Re: Bathtub - take 2 Server Time
1 Aug 2024 04:16:43 EDT (-0400)
  Re: Bathtub - take 2  
From: Thomas de Groot
Date: 16 Dec 2008 03:01:33
Message: <4947605d$1@news.povray.org>
"Trevor G Quayle" <Tin### [at] hotmailcom> schreef in bericht 
news:web.494744dd800e72a4c67b294d0@news.povray.org...
>I wasn't originally going to go in this direction, but with some of the 
>comments
> on my previous render I ran through some alterations.
>
> -toned down the darkness of the water.  It still looks dark, but actually 
> that
> is mostly due to environment reflection.
> -altered the waves of the water.  toned down the choppiness and added 
> ripples
> -changed some of the faucet textures
> -changed the image plane (it is a image/bump map not procedural)
> -most importantly, added AA.  Only set to 0.3 but coame out pretty godd 
> still.
>
> Ny further critique, suggestions are more than welcome.
>
> -tgq
>

Looking better and better indeed. The ripples in the water give it a much 
better look. With the ground plane the scene now takes an identity of its 
own with (for me) a clear reference to climate change.

I am working at this moment with a water texture (ocean) that you provided 
some time ago. I wonder if it is the same one as this one. I made some 
changes to it (to fit my needs of course...).

Thomas


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