POV-Ray : Newsgroups : povray.off-topic : Compiling stuff : Re: Compiling stuff Server Time
4 Nov 2024 17:35:21 EST (-0500)
  Re: Compiling stuff  
From: Jim Henderson
Date: 15 Dec 2008 23:41:12
Message: <49473168$1@news.povray.org>
On Mon, 15 Dec 2008 20:19:36 -0600, Mueen Nawaz wrote:

> Jim Henderson wrote:
>> There are better chances now that it will than ever before.  And if you
>> go for Cedega (or Transgaming, or whatever they're calling themselves
>> now), they've expanded the supported function calls so there's actually
>> a very good chance it *will* work.
> 
> 	I tried Cedega some years ago. It didn't do it for me. Perhaps it 
was a
> bit better, but overall it wouldn't let me play what I wanted. This is
> also compounded by the fact that most games I play are *not* one of the
> top 10-20 games around.
> 	
> 	Also, having a Radeon 8500 LE doesn't help. Especially my version 
of
> the chip, which a number of projects have washed their hands off of. I
> have 3-D working, but not all of it. Currently, Wine knows about the
> issue and aren't too interested in coding to fix it (and they're not
> even sure they can).
> 
> 	Transgaming's attitude in those days was more like "You're card 
is not
> commonly used among our customers - so low priority (i.e. never)."
> 
> 	Same comments for the games.

Not being a heavy gamer myself, it's not that big of a deal for me.  I'm 
happy with games like x-moto and torcs generally, if I want to play 
games, I can run Perfect Dark in an emulator or natively on a N64.

Jim


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