POV-Ray : Newsgroups : povray.binaries.images : ...ok, me too (100kb jpg) : Re: ...ok, me too (100kb jpg) Server Time
1 Aug 2024 06:25:49 EDT (-0400)
  Re: ...ok, me too (100kb jpg)  
From: Thomas de Groot
Date: 27 Nov 2008 08:47:13
Message: <492ea4e1$1@news.povray.org>
"stbenge" <THI### [at] hotmailcom> schreef in bericht 
news:492e46c0@news.povray.org...
> Hi,
>
> I might as well post something too. Just a sketch. Or a WIP, though I
> might not finish it. I'm trying to get inspired over here. The
> clay/stone guy was modeled in ShapeShop and detailed in Blender. The
> background is just a basic height_field. (you can tell, can't you) I
> spent one or two hours tweaking the render settings because things
> weren't going right. Is it just me, or do the new beta versions of POV
> make gamma-weird pngs? I had the hardest time getting this thing
> composited because the image files didn't match, color-wise. They looked
> fine in IrfanView, but rendered funky when I brought them back into in
> POV. I'm pretty sure I resolved all these issues before, but maybe it's
> time to re-resolve them :/
>

In fact, just a little item missing in the foreground, which the figure 
seems to be looking at. And maybe a bit more detail in the surface of the 
ground.

Your height_field is superb. Can tell? maybe, but those typical height_field 
thingies are used here very effectively to texture the outcrop.

And I agree with Bill. Superb indeed.

Thomas


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