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Jim Charter nous illumina en ce 2008-11-01 01:45 -->
> Stephen wrote:
>> On Sun, 19 Oct 2008 12:44:19 -0400, Jim Charter <jrc### [at] msn com>
>> wrote:
>>
>>
>>> You might try a 'splicing' border with fragments of the images
>>> interleaved to produce the transition.
>>>
>>> Or...rather than a graded transition, just some sort of framing. I
>>> think the blunt edges abutted is part of the problem.
>>
>>
>> I'm not too sure what you mean, Jim.
>> I'm working on the sky first, rewriting the code for the stars. {I'm
>> using a
>> modeller and having 3000 stars as 3000 objects was slowing it down a
>> bit. (Beta
>> testing and you have to push the limits :)} After getting the day sky
>> to blend
>> in with the night sky I'll look at the plane.
>> So how would I splice the images on the floor? I'm thinking along the
>> lines of
>> your mosaic table and can't imagine how it could be done.
>> The framing is a good idea as well especially since the North - South
>> faces
>> don't match up.
>
> Sorry I never got back to this, finally forced myself to take a break
> from work and relax a bit. I guess I didn't describe what I meant very
> well.
>
> Here are two examples of what I meant for posible transitions that are
> "spliced" as I tried to describe it rather than a smooth fade. (I think
> the smooth fade that Thomas suggested and you have managed so far is
> quite effective, btw.) Each of these examples is arrived at differently
> and probably rather crudely but my larger point is that there is not a
> single answer to either look or method to what I meant. I am just
> popping an image_map in to stand for the night v day backgrounds you
> have. If you are rendering them directly of course, each of the methods
> I use here could be resolved into a pigment_pattern which could then be
> used with MegaPOV's camera pigment.
>
> I'll put the SDL on p.b.scene-files
>
> As for the floor I'll noodle on it a bit further
>
> -Jim
>
>
>
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I prefer the top one. The bottom one looks to "geometric"...
--
Alain
-------------------------------------------------
Make yourself a better person and know who you are before you try and know
someone else and expect them to know you.
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