nemesis wrote:
> Gosh! And somehow I was under the impression it could be some insane
> CSG under the hoods... :P
Hehe :-) The really nice thing about defining it as an Isosurface is
that you can make it as complicated as you want (i.e. render the sponge
at any level you want) without taking up tons and tons of memory.
The real limit then becomes how many pixels you have on the screen to
visualize the beast! :-)
--
Jonathan Hunt
jon### [at] xlcuscom
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