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Robert McGregor wrote:
>> I have no idea what causes the white lines on the sails. It is due to
>> fog-media, but I don't now why.
>
> What are the sails made from? I've seen similar artifacts in my own work when
> using sphere_sweeps and other parametrics (which I've found is often due to
> rounding/precision errors). Scaling the entire scene several times larger often
> fixes that sort of thing for me.
They are meshes (done in blender), but the problem was medias container
intersecting with the sails. It's fixed now.
> Okay, the critique: the near shoreline looks a bit too geometric (faceted) to me
> agaisnt the water, and I think the grass is too uniformly green.
Yep, I'll try to do something about those.
> Overall a nice scene though, very tranquil.
Thanks!
> -Rob
-- Arttu Voutilainen
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